Project-Driven Learning That Actually Works
Forget endless theory sessions. You'll start creating game assets from week one, building a portfolio while learning. Each project tackles real challenges that game studios face daily.
Character Modeling Pipeline
From concept sketches to rigged characters ready for animation. Learn the complete workflow using Blender and industry best practices.
Environment Design
Create immersive game worlds with proper lighting, texturing, and optimization techniques that perform well in real game engines.
Technical Implementation
Bridge the gap between art and programming. Understand how your assets integrate into Unity and Unreal Engine workflows.
Portfolio Development
Graduate with 8-12 professional pieces that demonstrate your skills to potential employers or clients.